Pixel Zombie Roguelike · Co-op
像素僵尸肉鸽跑酷 · 本地双人联机
Coming to the App Store on December 3
12 月 3 日上架 App Store
Trailer宣传片 coming at launch上架时上线
The launch trailer is finished and premieres soon on our YouTube channel.
上架宣传片已完成,即将在我们的 YouTube 频道首映。
Screenshots游戏截图 coming at launch上架时上线
An in-game gallery arrives with the App Store launch. Press can already download the screenshots.
游戏截图画廊将随 App Store 上架放出;媒体现在就可以下载截图。
Questions, bugs, purchase problems or ideas — email us and a real person (the developer) will reply.
遇到问题、bug、购买异常,或者有点子想说——发邮件给我们,回信的就是开发者本人。
We usually reply within 1–3 days. When reporting a problem, please include your device model, iOS version, the game version (shown on the App Store page or in Settings → General → iPhone Storage → Z Squad), and what happened.
通常 1–3 天内回复。报告问题时,请附上设备型号、iOS 版本、游戏版本号(可在 App Store 页面或 iOS 设置 → 通用 → iPhone 储存空间 → Z Squad 里查看),以及具体发生了什么。
Tap START on the title screen. You'll arrive at your squad's home camp — follow the opening scenes, and your first trip out is a short tutorial run. After that, walk to the squad vehicle parked outside the gate and tap HEAD OUT? to pick a mode, a save slot and your loadout, then hit the road.
在开屏页点开始,你会来到小队的家园营地——跟着开场剧情走,第一次出门是一段简短的教程。之后走到大门外停着的小队车旁,点出发?,选择模式、存档和装备就能上路。
Dog Tags are Z Squad's permanent currency. You spend them on things like weapon attachments, recruiting and upgrading companions, and unlocking skills. You earn them just by playing — from bosses, achievements, daily missions and more — and the Campsite gives new players a free Welcome Gift.
The Campsite (from the main menu or the button at the top of your home screen) also sells Dog Tag packs as optional in-app purchases, including a one-time Starter Pack. Buying only gets you there faster; everything can be earned without paying. Prices are shown in your local currency before you confirm.
狗牌是 Z Squad 的永久货币,可以用来买武器配件、招募和升级同伴、解锁技能等。正常游玩就能获得——打 Boss、完成成就、每日任务等都会给;新玩家在营地还能免费领一份新手礼包。
营地(主菜单或家园顶部按钮进入)也出售狗牌礼包作为可选内购,其中包括一次性的首充礼包。购买只是让你更快拿到,所有东西不花钱也都能靠玩获得。确认购买前会以你所在地区的货币显示价格。
"Waiting for approval…" — the purchase needs approval through Apple's Ask to Buy (Family Sharing). Once a parent or guardian approves it, the Dog Tags are added automatically the next time Z Squad is open. Nothing is charged until it's approved.
The connection dropped or the app closed mid-purchase — reopen Z Squad with an internet connection and give it a minute. The App Store re-delivers any unfinished purchase, and the game adds the Dog Tags automatically. Each purchase is only ever delivered once, so you won't be double-counted.
Still missing? Email us with the order ID from reportaproblem.apple.com (or your Apple receipt email) and we'll sort it out.
显示"等待批准…"——这笔购买需要通过 Apple 的"购买前询问"(家人共享)批准。家长或监护人批准后,下次打开 Z Squad 时狗牌会自动到账。批准前不会扣款。
购买途中断网或游戏被关掉——联网后重新打开 Z Squad,稍等一会儿。App Store 会重新送达未完成的购买,游戏会自动把狗牌加上。每笔购买只会到账一次,不会重复计算。
仍然没到?请把 reportaproblem.apple.com(或 Apple 收据邮件)里的订单号发邮件给我们,我们来处理。
Your progress — saves, home, unlocks and Dog Tags — is stored on your device, not on an online account. It moves to a new iPhone or iPad when you transfer or restore from an iCloud or computer backup. Deleting the app deletes this data. The exception is Dog Tags you bought: if you're signed in to iCloud, the game remembers how many you've purchased and gives them back after a reinstall or on another device. Dog Tags earned by playing don't come back this way. If something went wrong, email us and we'll do our best to help.
你的进度——存档、家园、解锁内容和狗牌——保存在你的设备上,而不是某个在线账号里。用 iCloud 或电脑备份迁移 / 恢复到新的 iPhone 或 iPad 时会一起带过去。删除 App 会删除这些数据。例外是你花钱买的狗牌:只要登录了 iCloud,游戏会记住你一共买过多少,删掉重装或换设备后会补回来。玩游戏得到的狗牌不在此列。如果出了问题,请发邮件给我们,我们会尽力帮忙。
You need two iPhones or iPads, each with Z Squad updated to the same version, and both players must have finished the tutorial. Turn on Wi-Fi and Bluetooth on both and keep the devices close — no internet and no shared Wi-Fi network are needed. At home, walk to the vehicle outside the gate, tap HEAD OUT? → DOUBLE PLAYER and choose your loadout. One player taps CREATE ROOM, the other JOIN ROOM. Allow "Local Network" access when iOS asks.
需要两台 iPhone 或 iPad,都更新到同一版本的 Z Squad,并且两人都已完成教程。两台都打开 Wi-Fi 和蓝牙并放在一起——不需要联网,也不需要连同一个 Wi-Fi。在家园走到大门外的车旁,点出发?→ 双人并选好装备,一人点开房间,另一人点加入房间。iOS 询问时请允许"本地网络"权限。
Open iOS Settings → Privacy & Security → Local Network and turn on Z Squad (you can also find it under Settings → Z Squad). Do this on both devices, then fully close and reopen the game. Also check that Wi-Fi and Bluetooth are on (not just disconnected in Control Center), Airplane Mode is off, and both devices run the same game version.
This permission is used only to find and connect to the other player's device nearby. Z Squad doesn't use it to scan your network or send anything off your local connection.
打开 iOS 设置 → 隐私与安全性 → 本地网络,打开 Z Squad(也可以在 设置 → Z Squad 里找到)。两台设备都要打开,然后彻底关掉游戏再重新打开。另外请确认 Wi-Fi 和蓝牙确实开着(不只是在控制中心里断开了连接)、飞行模式已关闭、两台的游戏版本一致。
这项权限只用来寻找并连接附近另一位玩家的设备。Z Squad 不会用它扫描你的网络,也不会把任何数据发到本地连接之外。
Z Squad has four save slots. Your run is saved automatically — including when you switch away from the app — and picking the same slot when you HEAD OUT? again continues it. Each new day in a run is also kept as a checkpoint you can return to. When your squad falls, that run is over and its slot starts a new one; that's the roguelike part. Your home, Dog Tags and unlocks are permanent and are never lost when a run ends.
Saves live only on this device and aren't synced between devices.
Z Squad 有 4 个存档位。跑局会自动保存——包括你切出游戏的时候——再次出发?时选同一个存档位就能接着玩。一局里每过一天也会留一个检查点,可以回到那一天。小队全军覆没时,这一局就结束了,该存档位会重新开局——这是肉鸽玩法的一部分。家园、狗牌和解锁内容是永久的,跑局结束也不会丢。
存档只保存在本机,不会在设备之间同步。
The game is available in English and Simplified Chinese. On first launch it follows your device language (Chinese → Simplified Chinese, anything else → English). You can switch anytime in Settings → LANGUAGE, from the main menu or the pause menu.
游戏支持英文和简体中文。第一次打开时会跟随设备语言(中文系统 → 简体中文,其他 → 英文)。之后可随时在主菜单或暂停菜单的设置 → 语言里切换。
Yes. Single-player and local co-op both work fully offline. An internet connection is only needed for Game Center leaderboards and achievements, buying Dog Tags, and sending a message from the Campsite. Scores earned offline are kept and uploaded the next time you're online.
可以。单人和本地双人都能完全离线游玩。只有 Game Center 排行榜与成就、购买狗牌、在营地留言这几项需要联网。离线时打出的成绩会先保存,下次联网时自动上传。
Leaderboards and achievements use Apple Game Center, which needs an internet connection and a signed-in Game Center account. Check iOS Settings → Game Center, and make sure Settings → UPLOAD SCORES is on in the game. If it still fails, sign out of Game Center and back in, then relaunch the app.
排行榜和成就基于 Apple Game Center,需要联网并登录 Game Center。请检查 iOS 设置 → Game Center,并确认游戏内设置 → 上传分数已开启。仍然不行的话,退出 Game Center 再重新登录,然后重启游戏。
Open the Campsite and choose LEAVE A MESSAGE. Messages are sent through Apple's iCloud, so you need to be signed in to iCloud and online. We read every one, but we can't reply inside the game — if you'd like an answer, email us instead. See the Privacy Policy for what a message includes.
打开营地,选择留个言。留言通过 Apple iCloud 发送,所以需要登录 iCloud 并联网。每条我们都会看,但没办法在游戏里回复——想要回信的话请直接发邮件。留言包含哪些信息见下方隐私政策。
All App Store purchases, including Dog Tag packs, are processed by Apple, so refunds are handled by Apple rather than the developer. Visit reportaproblem.apple.com, sign in with your Apple Account and submit a request.
所有 App Store 购买(包括狗牌礼包)都由 Apple 处理,因此退款也由 Apple 受理,而不是开发者。请访问 reportaproblem.apple.com,用你的 Apple 账户登录后提交申请。
Force-quit the app and reopen it; your run is saved automatically, so you'll pick up close to where you were. If it keeps happening, restart your device and make sure the game is up to date. Then email contact@zsquad.app with what you were doing when it happened (e.g. "during a boss fight in co-op"), your device model and iOS version. Screenshots or a screen recording help a lot. We track every report and ship fixes in updates.
先强制退出游戏再重新打开;跑局会自动保存,你会从接近原来的地方继续。如果反复出现,请重启设备并确认游戏已更新到最新版本。然后发邮件到 contact@zsquad.app,告诉我们出问题时你在做什么(例如"双人打 Boss 时")、设备型号和 iOS 版本。附上截图或录屏会很有帮助。每一份报告我们都会跟进,并在后续更新中修复。
This policy explains what information the Z Squad app for iPhone and iPad ("Z Squad", "the game") and this website handle, why, where it is kept, and the choices you have.
本政策说明 iPhone / iPad 游戏 Z Squad(下称"Z Squad"或"本游戏")及本网站会处理哪些信息、为什么处理、保存在哪里,以及你有哪些选择。
Z Squad is developed and published by Yidong Li, an independent developer ("we", "us"). We are responsible for the information described in this policy. You can reach us at contact@zsquad.app.
Z Squad 由独立开发者 Yidong Li(下称"我们")开发并发行,并对本政策所述信息负责。联系方式:contact@zsquad.app。
Game data on your device. Your saves, home, settings, unlocks, Dog Tag balance, scores waiting to be uploaded, and the transaction IDs of past purchases (kept so each purchase is delivered exactly once) are stored locally on your device. We never receive this data. It is included in your device's own iCloud or computer backup if you use one, and is deleted when you delete the app.
设备上的游戏数据。你的存档、家园、设置、解锁内容、狗牌余额、待上传的成绩,以及过往购买的交易编号(用来保证每笔购买只到账一次),都保存在你的设备本地。我们不会收到这些数据。若你开启了 iCloud 或电脑备份,它们会随设备备份一起保存;删除 App 时会一并删除。
Game Center (optional). If you are signed in to Apple Game Center, the game submits your scores (distance traveled and zombies killed, solo and co-op) to Game Center leaderboards and reports your achievement progress. Other players can see your Game Center nickname next to your scores, according to your Game Center settings. Game Center is run by Apple; we can see leaderboard entries (nickname and score) the same way players do. You can stop all uploads at any time with Settings → UPLOAD SCORES in the game, or by signing out of Game Center.
Game Center(可选)。如果你登录了 Apple Game Center,游戏会把你的成绩(行进距离与击杀数,含单人和双人)提交到 Game Center 排行榜,并上报成就进度。其他玩家可以看到你的 Game Center 昵称和成绩(具体取决于你的 Game Center 设置)。Game Center 由 Apple 运营;我们和其他玩家一样只能看到排行榜条目(昵称与成绩)。你可以随时在游戏内设置 → 上传分数关闭全部上传,或退出 Game Center。
The supporter thank-you wall (opt-in). After a purchase, if you're signed in to Game Center, the game asks you once whether you'd like your Game Center nickname listed under SUPPORTERS on the in-game CREDITS page. Nothing is published unless you tap yes. If you agree, the game submits a running support total to a Game Center leaderboard that the game does not display; the CREDITS page reads only the names from it and shows names only — no amount, no rank, no totals. If you decline, never answer, or aren't signed in to Game Center, nothing about you is published and your purchase works exactly the same. Your answer is stored on that device only.
支持者致谢墙(需你同意)。购买之后,如果你已登录 Game Center,游戏会询问你一次:是否愿意把你的 Game Center 昵称列在游戏内 CREDITS(致谢)页的"支持者"一栏。只有你点了同意,才会公开任何内容。同意后,游戏会把一个累计支持值提交到一个游戏内不展示的 Game Center 排行榜;致谢页只从中读取名字,也只显示名字——不显示金额、排名或数值。如果你拒绝、从未回答,或没有登录 Game Center,你的任何信息都不会被公开,购买效果完全一样。你的选择只保存在那台设备上。
In-app purchases. Dog Tag packs are sold through Apple's App Store using StoreKit. Apple processes the payment; we never receive your name, email, Apple Account or payment details. Your device receives a signed record of the purchase (which pack, a transaction ID and the date), which the game uses on-device to deliver your Dog Tags. Apple gives us aggregated sales reports that don't identify you. The game also keeps a small support total ("hearts") for the thank-you wall, and a count of the Dog Tags you've bought so they can be given back after a reinstall; both are synced across your own devices through iCloud key-value storage in your personal iCloud account, which we cannot read.
App 内购买。狗牌礼包通过 Apple App Store(StoreKit)出售。付款由 Apple 处理,我们不会收到你的姓名、邮箱、Apple 账户或支付信息。你的设备会收到一份经签名的购买记录(哪个礼包、交易编号和日期),游戏在本机用它发放狗牌。Apple 只向我们提供无法识别个人的汇总销售报表。游戏还会为致谢墙记录一个小小的支持值("爱心"),并记下你买过多少狗牌(重装后补回用);这两项都通过你个人 iCloud 账户里的 iCloud 键值存储在你自己的设备之间同步,我们无法读取。
Messages you send from the Campsite. If you choose Campsite → LEAVE A MESSAGE, your message is saved to our app's Apple CloudKit database, where only the developer reads it. Each message includes: the text you wrote; your Game Center nickname (or "anon" if you're not signed in); the app version; and your device's language and region setting (for example "en_US"). CloudKit also attaches an anonymous identifier that Apple generates for our app — it doesn't reveal your Apple Account or email. Messages are never shown to other players. Please don't include personal details you don't want us to have.
你在营地发送的留言。如果你使用营地 → 留个言,留言会保存到本游戏的 Apple CloudKit 数据库中,只有开发者会阅读。每条留言包含:你写的文字;你的 Game Center 昵称(未登录则为 "anon");App 版本号;以及设备的语言与地区设置(例如 "zh_CN")。CloudKit 还会附带一个 Apple 为本游戏生成的匿名标识——它不会暴露你的 Apple 账户或邮箱。留言永远不会展示给其他玩家。请不要在留言中写入你不希望我们知道的个人信息。
Local 2-player co-op. Co-op connects two nearby devices directly over Wi-Fi and Bluetooth using Apple's MultipeerConnectivity. The "Local Network" permission is used only to find and connect to the other player's device. The two devices exchange gameplay data only (such as positions, actions, squad and loadout). Your device appears to the other one as a random name like "Z Squad 1234", never your device name. Nothing from a co-op session is sent to us or to any server.
本地双人联机。联机通过 Apple 的 MultipeerConnectivity,用 Wi-Fi 和蓝牙直接连接附近的两台设备。"本地网络"权限只用于寻找并连接另一位玩家的设备。两台设备之间只交换游戏数据(如位置、动作、小队与装备)。你的设备在对方那里显示为类似 "Z Squad 1234" 的随机名称,绝不使用你的设备名。联机过程中的任何内容都不会发送给我们或任何服务器。
Crash reports. The game has no crash reporting or analytics of its own. If you have chosen to share analytics with app developers (iOS Settings → Privacy & Security → Analytics & Improvements), Apple may share anonymized crash reports and usage statistics with us, which we use only to fix problems.
崩溃报告。游戏本身不带任何崩溃上报或数据分析。如果你选择了与 App 开发者共享分析数据(iOS 设置 → 隐私与安全性 → 分析与改进),Apple 可能会向我们提供匿名的崩溃报告和使用统计,我们只用它来修复问题。
Email and this website. If you email us, we receive your email address and whatever you write; mail to contact@zsquad.app is forwarded by our email provider (Cloudflare) to the inbox we use for support (Google Gmail). This website has no cookies, analytics or ads. It remembers your language choice in your browser's local storage only. Our hosting provider (GitHub Pages) may log technical data such as IP addresses to deliver and secure the site.
邮件与本网站。如果你给我们发邮件,我们会收到你的邮箱地址和你写的内容;发往 contact@zsquad.app 的邮件由我们的邮件服务商(Cloudflare)转发到我们处理支持事务的邮箱(Google Gmail)。本网站没有 Cookie、数据分析或广告,只会在你浏览器的本地存储里记住你选的语言。网站托管方(GitHub Pages)可能为提供和保护网站而记录 IP 地址等技术数据。
We use the information above only to run the game's features (leaderboards, achievements, the thank-you wall, delivering purchases, co-op), to read and answer your feedback and support requests, and to fix bugs and improve the game. We do not use it for advertising, profiling or any automated decision-making. Where the law requires a legal basis (for example in the UK), we rely on your consent (the thank-you wall and messages you choose to send — you can withdraw it at any time), on delivering what you bought, and on our legitimate interest in supporting players and improving the game.
我们只把上述信息用于:运行游戏功能(排行榜、成就、致谢墙、发放购买内容、联机)、阅读和回复你的反馈与支持请求、修复 bug 和改进游戏。我们不会把它用于广告、用户画像或任何自动化决策。在法律要求说明处理依据的地区(例如英国),我们的依据是:你的同意(致谢墙,以及你主动发送的留言——你可随时撤回)、向你交付你购买的内容,以及我们为玩家提供支持、改进游戏的正当利益。
Game Center, CloudKit, iCloud and App Store data are stored and processed by Apple on its servers, which may be located outside your country, under Apple's Privacy Policy. Apart from Apple and the email and website providers named above, we use no other service providers, and the game contains no third-party SDKs.
Game Center、CloudKit、iCloud 和 App Store 的数据由 Apple 在其服务器上存储和处理,服务器可能位于你所在国家或地区之外,适用 Apple 隐私政策。除 Apple 以及上文提到的邮件和网站服务商外,我们不使用其他任何服务商,游戏内也没有任何第三方 SDK。
We only disclose information if required by law. The only things other players can see are your Game Center nickname and scores on leaderboards (per your Game Center settings) and, if you opted in, your name on the thank-you wall.
只有在法律要求时我们才会披露信息。其他玩家能看到的只有:排行榜上你的 Game Center 昵称和成绩(取决于你的 Game Center 设置),以及——如果你同意了——致谢墙上你的名字。
Depending on where you live (for example the UK, California, Japan or Brazil), you may have the right to access, correct or delete your personal information, to object to or restrict its use, to withdraw consent, and to complain to your local data protection authority (in the UK, the Information Commissioner's Office). Email contact@zsquad.app to make any request — we'll respond within 30 days. Because the game has no accounts, we may ask for details such as your Game Center nickname or when you sent a message so we can find the right records. We won't treat you differently for exercising these rights.
根据你所在的地区(例如英国、美国加州、日本或巴西),你可能有权访问、更正或删除你的个人信息,反对或限制其使用,撤回同意,以及向当地数据保护机构投诉(在英国为信息专员办公室 ICO)。如需行使任何权利,请发邮件至 contact@zsquad.app,我们会在 30 天内回复。由于游戏没有账号体系,我们可能需要你提供 Game Center 昵称或留言发送时间等信息来找到对应记录。你行使这些权利不会受到任何区别对待。
Z Squad is rated 12+ on the App Store and is not directed to children under 13. We do not knowingly collect personal information from children under 13 (or the minimum age in your country). Purchases by younger players can be controlled with Apple's Ask to Buy and Screen Time. If you believe a child has sent us personal information — for example in a Campsite message — please email us and we will delete it.
Z Squad 在 App Store 的年龄分级为 12+,并非面向 13 岁以下儿童。我们不会有意收集 13 岁以下(或你所在国家 / 地区规定的最低年龄以下)儿童的个人信息。低龄玩家的购买可以通过 Apple 的"购买前询问"和"屏幕使用时间"来管理。如果你认为有儿童向我们发送了个人信息(例如在营地留言里),请发邮件告诉我们,我们会删除。
Data sent to Game Center, CloudKit, iCloud and the App Store travels over Apple's encrypted connections and is stored on Apple's infrastructure. Access to Campsite messages is limited to the developer. No method of storage or transmission is perfectly secure, but we keep what we hold to a minimum.
发送到 Game Center、CloudKit、iCloud 和 App Store 的数据都经由 Apple 的加密连接传输,并存储在 Apple 的基础设施上。营地留言只有开发者可以访问。没有哪种存储或传输方式是绝对安全的,但我们会把持有的信息控制在最少。
If we change this policy, we'll post the new version on this page and update the effective date above. If a change affects how your information is used in a significant way, we'll also mention it in the App Store release notes for that update and, where appropriate, ask for your consent again.
如果本政策有变更,我们会在本页发布新版本并更新上方的生效日期。如果变更会显著影响你的信息被使用的方式,我们还会在该版本的 App Store 更新说明中提及,必要时重新征求你的同意。
Questions or requests about privacy: Yidong Li, contact@zsquad.app
隐私相关问题或请求:Yidong Li,contact@zsquad.app
Z Squad is a top-down pixel-art zombie roguelite runner for iOS, made by an indie developer who loves the zombie genre. Free-to-play, no ads, with optional in-app purchases. Solo or local 2-player co-op on two devices.
Z Squad 是一款俯视角像素僵尸肉鸽跑酷 iOS 游戏,由一位热爱僵尸题材的独立开发者制作。免费畅玩,无广告,含可选内购。支持单人或本地双人沙发联机。
Built with Swift & SpriteKit. Currently in TestFlight, launching on the App Store on December 3, 2026.
用 Swift 和 SpriteKit 开发,目前 TestFlight 公测中,2026 年 12 月 3 日正式上架 App Store。
Z Squad is a free top-down zombie roguelite runner for iOS. With the horde at your back, head east through a procedural city: recruit survivors, search buildings and fight through every zombie in your way. Between runs, the materials you bring back grow the squad's home, and every upgrade unlocks new places and new story, all the way to the ending. Darkly funny, a little bleak, deeply warm. Made by an indie developer, with an original soundtrack.
Z Squad(僵尸小队)是一款 iOS 上的免费俯视角僵尸肉鸽跑酷游戏。身后尸潮紧追,你要穿过一座每局都不同的程序化城市,一路向东:招募幸存者、进楼搜物资、杀出一条路。每局带回来的材料,会把小队的家园建得越来越大,每次升级都会解锁新场景和新剧情,一直到结局。有些黑色幽默,有些丧,却十分温暖。由独立开发者制作,配乐原创。
| Title | Z Squad (简体中文: 僵尸小队) |
| Developer | Yidong Li — indie developer |
| Platform | iOS 18.0+ · iPhone & iPad |
| Genre | Top-down zombie roguelite runner |
| Modes | Single-player · local 2-player co-op (offline) |
| Price | Free-to-play — optional in-app purchases (Dog Tag packs) |
| Languages | English · Simplified Chinese |
| Release | December 3, 2026 — App Store (pre-order page opens before launch) |
| App Store | apps.apple.com/app/id6763394067 |
| Press contact | contact@zsquad.app |
| 名称 | 僵尸小队 (English: Z Squad) |
| 开发者 | Yidong Li — 独立开发者 |
| 平台 | iOS 18.0+ · iPhone 和 iPad |
| 类型 | 俯视角僵尸肉鸽跑酷 |
| 模式 | 单人 · 本地双人联机(两台设备,离线) |
| 价格 | 免费畅玩 — 含可选内购(狗牌礼包) |
| 语言 | 英文 · 简体中文 |
| 发布 | 2026 年 12 月 3 日 — App Store(上架前开放预购页) |
| App Store | apps.apple.com/app/id6763394067 |
| 媒体联系 | contact@zsquad.app |
Writing about Z Squad? Email contact@zsquad.app — press & creators can also request App Store promo codes.
想报道 Z Squad?邮件 contact@zsquad.app——媒体与创作者也可索取 App Store 兑换码。